Product Redesign

PS2 Controller Redesign

Peripheral Design

The product redesign project was done in two phases, the teardown and the redesign. We were tasked to find an old piece of technology, do a teardown to understand its functionality and then redesign the externals around the internals.

In the case of the PS2, I also had another motive. As competitive controller users know, using both the joysticks and buttons in tandem requries a rather uncomfortable "claw" grip. In my redesign I aimed to tackle this by moving around the button layout for a more ergonomic grip.

The final deliverables of this project were a teardown overview, some conceptual sketches and a CAD assembly with detailed internals.